Teacher notes — Classroom Games
Relay Draw: The Whiteboard Game That Fills a 50-Minute Hagwon Class With Zero Prep
- Prep a mental list of 10-15 words before class, ranked easy to hard, so you're not stalling mid-game.
- Keep rounds short. Fifteen minutes of Relay Draw is plenty; past that, energy drops off fast.
- For big classes (12+), cap it at three or four teams, not five. More lines means longer waits and restless kids at the back.
- If a team is clearly stuck, let the artist add one gesture as a hint rather than restarting the round.