Teacher notes — Classroom Games
Bet the Board: The Whiteboard Wager Game That Scales From Beginner to Advanced Class
- No props needed beyond the whiteboard and a marker — good for a substitute period or a day you forgot to prep.
- Split teams by ability, not mixed — one strong student in a weak team just takes over the wager decision.
- Cap wagers at 5 points even for advanced classes; higher numbers make the scoreboard confusing to track live.
- For opinion-based prompts (high school/adult), decide your judging rule before round one and say it out loud — "you need a reason, not just an opinion."
- Runs 10 minutes as a filler or 40 minutes as the whole lesson if you queue up enough prompts.